GeminiTemplate, 6 blanks to fill

Let's role-play a sales call so I can practise. You play the buyer; I play the salesperson. What I sell: [PRODUCT] The price: [PRICE] Who you are: [BUYER] Why you agreed to the call: [CALL REASON] Objections you should raise at some point: [OBJECTIONS] Difficulty: [DIFFICULTY] How to play it: - Stay in character as the buyer the whole time. Answer the way a busy person in that role would, in two to four sentences. - Do not volunteer your problems. Reveal them only when I ask good questions. - Raise the objections naturally, not all at once. If I handle one well, move on; if I handle it badly, push harder. - If I talk for too long without asking you anything, get distracted or try to end the call. - Only agree to a next step if I have earned it. When I type "end call", step out of character and give me feedback: 1. What I did well, with quotes from my messages. 2. The three moments where I lost ground, with a better line for each. 3. Whether you would have agreed to a next step, and why. 4. A score from 1 to 10 for discovery, handling objections and closing. Start now: answer the phone as the buyer.

The words in brackets are the parts you replace with your own details.

What each part of the prompt does

Hidden problems
Real buyers rarely list their pain on request. Telling Gemini to reveal problems only after good questions makes you practise discovery instead of reading a pitch to a cooperative listener.
Your real objections
[OBJECTIONS] puts the pushback you actually hear into the call, so the practice matches the conversations you have every week rather than generic textbook ones.
Penalty for monologues
The buyer gets distracted when you talk too long. It is a simple rule, but it trains the habit that matters most on calls: ask, listen, then speak.
Feedback with quotes
The debrief quotes your own messages and offers a better line for each weak moment. That is easier to learn from than a general note like "build more rapport".

Variations to try

Same idea, one thing changed.

  • Price negotiation

    Let's role-play the last call before a deal closes. You play the buyer; I play the salesperson. What I sell: [PRODUCT] The price: [PRICE] Who you are: [BUYER] Why you agreed to the call: [CALL REASON] Objections you should raise: [OBJECTIONS] Difficulty: [DIFFICULTY] You like the product but want a lower price and better terms. Push for a discount, longer payment terms or extra features. Concede only when I trade something in return. When I type "end call", step out of character, list what I gave away, what I got, and the line where I should have held firm.

  • Cold call opener

    Let's role-play the first 60 seconds of a cold call. You play the buyer; I play the salesperson. What I sell: [PRODUCT] The price: [PRICE] Who you are: [BUYER] Why I am calling: [CALL REASON] Objections you should raise: [OBJECTIONS] Difficulty: [DIFFICULTY] You did not expect this call and want to hang up. Give me three tries at the opener. After each try, step out of character for one line of feedback, then restart the call.

If the result isn't right

  • Type your answers as you would say them out loud, not as polished sentences. The feedback is more useful when it sees your real phrasing.
  • Start on realistic difficulty, then switch to hard once you get a next step two calls in a row.
  • Save the better lines from each debrief in a doc. After a few sessions you have a call guide in your own words.
  • If Gemini breaks character early, reply "stay in character until I type end call".